Esports is quickly becoming one of the largest industries in the world, drawing in thousands of players and over 143 million viewers in 2017, with a projected viewership of 250 million by 2020. These massive participation numbers have led experts to predict that eSports market revenue will reach 1.65 billion U.S. dollars in 2020. Yet despite this growth, the industry is still hampered by a lack of inclusion when it comes to revenue sharing opportunities. Only a handful of gamers have the skills and fortune to make a living playing games, while millions of casual gamers earn nothing from playing. Furthermore, gaming tournaments have very low payout prize pools, and often times, tournament organizers are unable to turn a profit on hosted tournaments despite the popularity of eSports.
To solve these problems, eSports Ecosystem is creating a standard cryptocurrency for all eSports. The eSports Ecosystem token (ESE) can be used as a form of payout to players, an entry fee into tournaments, to trade merchandise on-site or online, and ultimately empower players teams and tournaments by providing more revenue outlets through blockchain technology.
The team is launching their Pre-ICO from Sep. 15th to Sep. 30th, followed by their ICO from Oct. 10th to Oct. 31st, with a hard cap set at $22,147,000
How it works
eSports Ecosystem uses its ESE tokens to complement tournament fiat payouts by adding to the total prize pool. An increasing prize pool also allows tournament organizers to develop a broader pay structure to include more players. This way, the top 100 players can win some ESE tokens, as opposed to only the top 10 winning prizes while the rest get nothing. Furthermore, eSports Ecosystem helps sponsor events by giving tournament organizers ESE tokens from the community wallet.
eSports Ecosystem has 2 rewards programs: Staking Rewards and ESE loyalty Nodes.
With Staking Rewards, users receive additional tokens passively when they keep their tokens in the official ESE mobile wallet app. The wallet will automatically accumulate ESE tokens at a rate that depends on the number of tokens they hold.
ESE loyalty Nodes
This reward program provides users with 5 tiers to achieve. Each tier is based on how many ESE tokens you hold, and bonus rewards are distributed according to the particular tier you belong in.
As the diagram shows, each tier has a specific timeline of days you must hold ESE tokens to receive a certain percentage of your bonus reward (for example, in the bronze tier, users must hold ESE tokens for 7 days to receive 0.5% of their bonus reward). 28 days is the maximum length of time needed to hold ESE tokens in order to receive a bonus.
ESE Mobile Wallet App
To make access to ESE tokens easier, eSports Ecosystem provides a mobile wallet app that can be download from the Google Play Store or Apple Store.
Key features of the app include:
- Holding, sending, and receiving ESE or ACT (Achain) coins
- Receiving daily staking rewards
- Receiving daily ESE loyalty Node rewards
- Checking the balance of your ESE/ACT coins
- Viewing transaction history
- Displaying your current ESE Loyalty Node level
- Receiving notifications when you reach a new ESE loyalty Node level, or when you have received daily rewards.
The current token distribution model is as follows:
Pre-Sale: September 15th, 2018 – September 30th 2018 and the price per ESE is $0.0019 USD Presale Hard Cap: 1,270,000,000 ESE x $0.0019 USD per ESE = $2,413.000 USD
Public Sale: October 10th, 2018 – October 31st, 2018 and the price per ESE is $0.0039 USD Public Sale Hard Cap: 5,060,000,000 ESE x $0.0039 USD per ESE = $19,734,000 USD
Total Hard Cap (Pre-Sale + Public Sale): $2,413,000 + $19,734,000 = $22,147,000 USD
Bonus Structure (Public Sale only): DAY 1 BONUS: 10%, DAY 2 BONUS: 5%. DAY 3 BONUS: 3%, DAY 4-7 BONUS 2% There will always be an additional 5% bonus if you contribute in ACT coins
Minimum/Maximum Personal Cap: Minimum contribution is 0.1 ETH or 500 ACT. There is no Maximum Personal Cap
Token Release Date: Public Sale: November 26th. 2018 – November 30th, 2018 Pre-Sale: January 30th, 2019
The eSports Ecosystem team consists of experienced entrepreneurs, developers, and gamers in the eSports industry.
Lap Chi Duong is the CEO of one of the largest eSports companies in Canada. Canada Cup Gaming. Lap Chi provides ESE with the perfect launching platform to ensure its success. With a strong foothold in the eSports ecosystem, Lap Chi is well known and has close relationships with other eSports companies, organizers, and professional players to help ESE gain worldwide awareness, adoption, and acceptance within the eSports ecosystem.
PETER NGUYEN – President Peter Nguyen is an early adopter and cryptocurrency expert. He is a full-time cryptocurrency trader, miner, and master node operator. A true student of the game, he will bring his extensive knowledge to the project and advise on how to best merge both the cryptocurrency world and the eSports ecosystem.
- eSports is a highly popular industry that would only benefit from a model that allows more amateur players to earn money through tokens. eSports Ecosystem makes this possible with their ESE tokens.
- The team allocates 21% of the community wallet each year towards advertising, marketing, and promotional purposes such as adding to prize pools, sponsoring eSports tournaments, teams and players, and much more.
- The team combines many years of experience in the eSports industry with experience in cryptocurrencies and blockchain technology.
- Market cap of $22m seems very high considering the crypto bear market. It’s not clear why such a high market cap is needed
- More information about current partners and advisors would be beneficial.
eSports Ecosystem is aiming to carve out a niche in a fast-growing industry that is poised to generate over $1billion in annual revenue in the next 2 years. As the industry continues to grow, more players will want to get involved, and more tournaments will be hosted to satisfy demand. eSports Ecosystem is in a unique position to capture this demand through their ESE token, mobile wallet, and unique reward structures. If the company can overcome the slowing public interest in ICO’s and heavy competition from big players like Activision or Electronic Arts, then eSports Ecosystem may help play a major role in the increasing adoption and revenue generation of the eSports industry worldwide.